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The Hulk Review |
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The Hulk
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Here it is, the game released in conjunction with one of the summer of 2003's biggest box-office hits, The Hulk. The game basically picks up where the movie left off, you're Bruce Banner and the raging green beast within. This game can be compared to almost any comic book / movie console game that has come out in the past few years, the classic third person view of our favorite superhero.
Lets start with basic game play, in this game you are either Bruce Banner, or The Hulk, depending on what your mission objectives are. For instance each time you play as Bruce, you can expect to spend most of the time sneaking around past guards and search lights, to break into some type of military base without being seen. When you play as The Hulk, you can expect to do a good deal of mindless smashing, punching, and jumping.
Each level structure is about the same, level to level the environment itself changes and brings you into different areas like train yards, building tops, or military bases, but it pretty much stays the same. You'll find yourself battling a group of military soldiers, then perhaps some form of Nano-enhanced enemy, then breaking through some type of barrier that leads you to the next area where you do it again until reaching the end of the level where an end boss is usually waiting. Now I'm not entirely certain why, but either due to a lack of enemies to choose from or a lack of planning, after defeating an end boss once you'll find yourself doing battle with him again in the very next stage.
In any rate there are quite a few good aspects in this game, for instance the characters are cel shaded, which I think was an excellent choice for this game, it's perfectly fitting and adds that comic book feel to the game. Another point worth mentioning is a part of game play that seems to be growing larger in all games, which is an interactive environment. Throughout the levels you'll find that cars, dumpsters, or light poles will aid you in fighting large groups of enemies or vehicles such as helicopters that you can't reach without throwing something at them. This I believe was the highpoint of the game, being able to toss these obstacles around and smash through anything in the way.
The Hulk also unfortunately suffers from the classic camera angle flaw, no matter what you do the camera just wont position itself in the direction you want it to, and you end up with a close up view of the back of a crate you're hiding behind. After this many third person games have been created it should be a given that the player needs to be able to control the camera angle if necessary.
The music is rather dull and probably wasn't ever meant to be anything special, because most attention the creators figured would be focused on trying to get the camera to face the right direction, or beating the last stages end boss again. There is no multiplayer support in this game, because it's simply not a multiplayer game. After about the first three levels you've experienced all there is to the game, smashing through walls and punching military men. If you were a fan of The Hulk movie do yourself a favor and steer clear of this game, it may be good to rent and play around with for a little while but don't go out of your way to get your hands on a copy of it. Unfortunately this was another case of a game that was probably forced out the door before it was ever close to being done so that it could get on the market right away when the film came out.
Review By: Travis Parrott
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